________________________________________________________________________________ / A master programmer passed a novice programmer one day. The master \ | noted the novice's preoccupation with a hand-held computer game. "Excuse me", | | he said, "may I examine it?" | | The novice bolted to attention and handed the device to the master. | | "I see that the device claims to have three levels of play: Easy, Medium, | | and Hard", said the master. "Yet every such device has another level of play, | | where the device seeks not to conquer the human, nor to be conquered by the | | human." | | "Pray, great master," implored the novice, "how does one find this | | mysterious setting?" | | The master dropped the device to the ground and crushed it under foot. | | And suddenly the novice was enlightened. | \ -- Geoffrey James, "The Tao of Programming" / --------------------------------------------------------------------------------
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